Jean and I were permitted to visit The Brooklyn Filmmakers Collective on the other side of Williamsburg. This is a group of people who meet every week to present their films, their ideas and to get support from others.

There were two films presented. The first was the first in a series by Jonathan J. Johnson. It featured artist Eric Diehl. He will be producing one a month for the couple of years. The second was a work in progress by a woman named Lara named “Pinky Square” – the rushes are from a short film that she hopes to expand into a feature. It is the story of how a rape continues to impact on many people’s lives many years after it happens. She shot it on a Bolex from 1941 – it had a great filmic quality.

Another taste of the the New York film community.

On Friday, Bill Pankow, Brian DePalma’s editor came to visit the classroom. He talked about The Black Dahlia and Redacted, Brian’s next film.

We asked him questions about specific films and about editing in general.

I asked about the reel change marks that I saw during the new Die Hard film. Films used to be delivered in a series of 20 minute reels. Cinemas used to have two projectors for each film. The first reel plays on the first projector. The second reel is threaded into the second projector. Ten seconds before the first reel runs out, a mark appears in the top right corner of the screen. The mark looks like a cigarette burn in the film. That prompts the projectionist to switch the projectors over when they see the second cigarette burn, which appears a few frames before the end of the reel.

The reason why this is important for editors is that it isn’t advisable to have a reel change within a scene. We have to allow for a few seconds of the film after the reel change not to be shown. The projectionist may switch too late, and the first few frames of the next reel may be missing – they are the frames left dangling on the outside of the reel if the leader isn’t re-attached properly.

That means we can’t have any important frames in the first few seconds of each new reel. Also the score and sound shouldn’t carry across reel boundaries or there will be a jump in the soundtrack.

This means that you need to bear in mind reel breaks when putting your film together. You need to ‘balance the reels’: make sure that each reel is as close to 20 minutes in length as possible, but not over.

These days films are played using a single huge platter connected to a single projector. So why are there the same marks in modern films? Bill said that films still need to be projectable in reels for executives and for festival showings.

Back in the early 80s I used to listen to a Hip Hop show on Capital Radio in London. This is in the days before Rap. Electro had yet to sweep the U.K. It was a time when people were using the sound of early video games on records. Africa Bambaataa created tracks such as “Planet Rock” and “Looking for the Perfect Beat.”

The record that stood out for me each Saturday night was “The Payoff Mix” – an amazing collage of music and film sounds: James Brown, The Funky Four Plus One More, Grandmaster Flash, Malcolm McLaren and the World Famous Supreme Team, In Deep, Whizz Kid and G.L.O.B.E. combined with Humphrey Bogart, Culture Club, The Incredible Bongo Band, Little Richard, dance record instructions, Herbie Hancock, The Supremes and an old-time preacher.

It was created in response to a mix competition organised by Sugar Hill records. The competition winners were a couple of ‘old’ guys from the advertising business: Double Dee and Steinski. ‘Old’ in this case meant 31. “The Payoff Mix” created the genre of sampling and was the precursor to the genre of 2001: bootlegging.

For the history of sampling and bootlegging and the music of the 21st century, please download Raiding the 20th Century – a 59 minute history of all you need to know. The first three minutes feature at least three Beatles tracks, the Beastie Boys and the 20th Century Fox theme. if you wait awhile, you’ll hear some lovely Glitch Music (as well as S Club, Nirvana and Aqua). Perfect for your 59 minute visit to the gym. Once you have downloaded the mp3, start listening at 17 minutes and 21 seconds…

Why am I mentioning this? “The Payoff Mix” was probably the piece of art that inspired me to be an editor. I’ve heard that Steinski has started up his old radio show again. Listen in or stream old shows to find out more.

Yesterday the Manhattan Edit Workshop class went to Splash Studios in Chelsea. Pete Levin gave us a tour and told us a great deal about the sound component of postproduction. At places like Splash we are known as ‘picture editors.’

The cliché is that sound accounts for half the movie going experience: If the picture is good, but the sound is bad, then the movie is bad. But so-so pictures can be saved by great audio.

It’s a pity that producers and directors do not spend as much time selecting their sound recordist as they do their picture recordist (director of photography).

Just as picture editors solve production problems, so do sound editors, sound designers and mixers.

The production process for sound is divided into two stages: preparing the sound elements, mixing the sound elements.

Preparing the elements starts of injesting in the correct format, editing the dialogue, sound effects and score to make them ready for the mix.

A dialogue edit is needed to make sure that each transition between sounds is not noticeable by the audience. It is the nature of a hunter and hunting creature that our brains are especially attuned to a change in sound. When we were hunter-gatherers having a good sense of hearing and a brain to interpret sound meant that we could eat instead of being eaten.

It is the nature of production sound – sound recorded on set or on location at the same time as the picture is recorded – that each recording setup sounds slightly different for the any other. Take location recording for example: a scene between two people talking in a diner. The scene starts off in a wide master shot. We then cut into a two shot, then further into over the shoulder shots, followed by close-ups. Each time the camera is moved, the microphone needs to move. Closer to traffic, away from a wall that reflects sound, closer to clothes that absorb sound. This gives each recording a different ambience along with a different set of background noises. The general background sound heard on location is known as ‘tone.’ Tone is different in different sorts of locations. The size of the room, the materials that go into its construction, the location of the building that it’s in. That’s what makes a mortuary sound like a mortuary, a café like a café and a police station like a police station.

If a dialogue edit weren’t done, you’d hear the ambience and tone change every time the picture editor made a sound edit. Picture editors don’t usually edit picture and sound at the same point, but they do need to make the edits, and the sound editor can smooth out the transitions in the sound edits.

The main technique used is to gather as much tone as was recorded for each microphone placement, and use that to extend each sound edit so that the tone can cross-fade into the tone for the new shot.

For example, our two people talking the café. It is common for editors to cut to the person reacting to dialogue so that we can see what they are think of what is being said, and so that we can see them preparing to respond. We then usually let the shot play so that we see and hear them reply. They might reply less than a second after the first person has finished speaking (in fact people in real life usually start talking during the last syllable of the phrase the other person is speaking). As the room tone being recorded during dialogue for the first person is usually different from the tone for the second if a dialogue editor didn’t hide the edit, the audience would hear an abrupt change in room tone between the first and second speaker.

Dramas are usually shot and edited so that audiences believe that the scene is playing out in real time (with multiple invisible cameras and multiple invisible microphones and invisible crews recording everything). The trick of picture editing is the hide the picture edits so that the audience doesn’t notice the transition between shots. It is the same with sound editors. They use different techniques to achieve their goal.

Dialogue editors use pieces of room tone to extend the outgoing audio track by a few seconds, and use the room tone that matches the tone of the incoming audio to make the incoming audio start earlier. That means that this dialogue is ready for mixing. When the scene is mixed the sound mixer can fade up the tone for the second shot during the last few seconds of the first shot, he or she can then fade down the audio of the first shot during the first few seconds of the second shot. Sound mixers know how long these crossfades need to be to hide the edit in the audio.

Adding tone to dialogue tracks also helps when you need to change or replace the dialogue on another track. When actors come into the studio to record replacement words, there needs to be the tone of the room the scene they are reworking underneath the new dialogue.

As well as the dialogue, sound is made up of sound effects: Foley and otherwise. Foley effects are the sounds that people make in their everyday life by interacting with their environment. The most obvious is their footsteps. It is not usually possible for sound recordists to record each footstep actors make. People make other sounds too: they open doors, handle cutlery, plates and glasses. Their clothes make noise as they rustle. These are the kind of sounds that we don’t notice until they are absent from a scene. Other sound effects include traffic, the noises that bits of equipment make in the office or home.

There are many libraries of sound that you can license or buy. A lot of the time these sounds don’t quite match the pictures you have. You can modify a lot of sounds to suit using software plug-ins, but the best solution can be record the sounds yourself. This is where sound designers ‘worldise’ sounds: if sound is coming from a TV, radio or other mechanical device it is simpler to play the sound on the device and record that. Simpler than spending hours tweaking the sound using software in the computer.

Places like Splash Studios also record dialogue that needs to be replaced. This can happen because there was a problem with the original recording, or a line of dialogue needs to change for script or censorship reasons. This process is known as ADR. This stands for Automated Dialogue Replacement (or Automatic Dialogue Replacement). The trick with good ADR recordings is to position the microphone in such a way that the recorded sound matches the picture. If you take account how far the audience feels they are away from the actor on screen, that’s a clue to how far you place the microphone from the actor.

Once you have gathered the sound elements together, it is time for the mix. For each sound, the mixer has many choices to make: position, relative volume, and EQ.

Position: where the sound should be positioned in the sound field. The choices for stereo soundtracks range on straight line from left to right. The choices for five-channel sound range from left to right and from front to back as well.

Relative volume: How loud the sound should be compared to all the other sound in the scene. A telephone ring should be quiet when being played in the background to enhance the feeling of being in a busy open plan office. A telephone ring should be very loud if it heralds the call that the protagonist of a scene is waiting for.

EQ: The set of frequencies that are used to play a sound can be modified by changing the EQ setting: how bass-y or tinny you want the sound to be.

Once these choices have been made, the sound mixer can start coming up with mixes for scenes.

The process for post-production usually has the sound house create a pre-mix with the materials supplied from the production. This will allow for a dialogue edit, and will use the sounds gathered by the picture editor to make the best mix possible before sound design and Foley work is done. The director and producer listen to this mix and give notes to the sound team who then go on add sounds not captured during production.

Of course many of the productions new editors will be part of will have little or no budget for a separate sound editor. That means that picture editors need to learn a little about how to edit sound.

Pete’s strategy is to organise the sound. Keep dialogue on the same set of tracks. Keep Foley together, keep other effects together. Create separate tone tracks. Keep score on other tracks. Get organazized. Don’t worry about learning the software: spend your time learning to listen to the audio – then you’ll start having some idea as to what you want the software to do.

If you want to learn more about sound editing, take a look at The Film Editing Room Handbook by Norman Hollyn. It was last updated in 1999, but still gives an overview of sound editing and very detailed look at the relationship picture editors have with sound editors.

Another thing I’ve learnt in the last few weeks: 4th July is a public holiday in the USA. I thought it was like bonfire night – a reason to have a party on the Fridays and Saturdays near the actual date.

Went to a wonderful barbeque at Nina’s. One of the dishes was a chicken stuffed with a beer can…

Night has fully fallen by 9pm at this time of the year, so we went up on the roof of her building.

Central Park from the West

Few people were out and about. They were at parties or organised firework displays. It is illegal to private individuals to buy fireworks in many US states including New York.

The Upper West Side at night Midtown at night

Sadly there was a big building between us and the largest display that was happening in the East River between Brooklyn and Manhattan.

Going back down to the 21st floor, I took a picture from the balcony during the firework display:
Central Park at night - 9:30pm July 4th 2007

Twenty-five minutes later, the smoke from the display had reached us:
Central Park at night - 9:55pm July 4th 2007

The view reminded me of the opening of Blade Runner.

When I attend screenwriting groups, I sometimes ask people what job they’re going for in the film industry. A large proportion say that they want to be directors.

I’m wondering whether the skills that make a professional screenwriter are relevant to those who want to be film directors.

The range of abilities that directors apply to their jobs are many and varied. Some directors are more comfortable with working with actors. Some most enjoy stylising the visuals. A few look forward to making the hundreds of decisions that directors have to make every day.

Let’s say that 40% of the job is developing the performances with the actors, 40% working with the set crew to get the visual interpretation correct and 20% answering the questions of everyone else working to make the film (ranging from the producer to the production designer). What part of learning how write and develop screenplays helps you learn how to be a director?

The screenwriting dream

Amateur screenwriters think that their idea is their ticket to fame and fortune. They husband it for years. They don’t dare tell it to anyone near the film industry in case ‘they’ steal it. The theory is that once the screenplay is written, and a producer reads it, the screenwriter can bargain for the job of their dreams: “You cannot make this film unless you make me the director!” In the fairy-tale version of events, the producer responds, “You may have almost no experience dealing with the complexities of making a film, but this idea is so distinctive, so I’ll find the best artisans to help you make this the best film ever. You will be the director of the film!”

Producers will never take this kind of risk. Even if the script is a sure-fire hit, it is not worth risking anyone’s money on it. However good the script, unless there is plenty of evidence that the director will be able to effectively tell the story well, producers will not bet on the untried director.

So, if you think writing screenplays is your way in, think again. Writer-directors are the exception, not the rule. It’s hard enough trying to make it as a director in Hollywood without reducing your chances by writing the screenplay as well.

Understanding screenwriting is enough. Learning how to choose between scripts is very important. Knowing how to develop a script to make it filmable and promotable is vital. That doesn’t mean you need to make that one script perfect before you go out and make your first film. In fact, using the ‘I need to spend more time on my script’ excuse is only a reason to delay starting your career as a director.

Putative directors: You learn how to be a director by directing, not writing.

Just as I was making a few more edits to Miles’ short, he invites me to an actor’s event in the East Village. A series of actors go on stage and give a three minute monologue. Sounds OK? It was great.

If you are in Manhattan on the first Monday of the month, go to The Manhattan Monologue Slam at the Bowery Poetry Club. It is full of energy, comedy, excitement, actors, agents, casting people and odd hosts.

The Galinskys

We were there to support Miles’ leading lady: Brea Cola. She was in competition with seven other actors. They each performed three minute monologues. Brea ended up in the top three with Carl Kissin and Kyle Grooms. Kyle Grooms performed an excerpt from a speech by Al Sharpton, Carl Kissin played a deranged motivational speaker in a piece called Sell Cell. Our Brea told a tale of the curse of having a wonderful smile – an not much else.

The second part of the evening was members of the public coming up on stage, having 30 seconds to impress us, the energised audience. As people walk on stage – classic music from the last 30 years is played mixed in with TV themes – the crowd joins in singing.

What makes it work are the hosts: the Galinsky brothers. They joke, play parts and gong off people who don’t need 30 seconds to show they shouldn’t be on stage.

Make sure you get there for 7pm! By 7.15, the seats were taken and people were sitting and standing in the aisles.

A few days ago, a letter was misdelivered to 22nd street, instead of 122nd – the address on the envelope. We highlighted the correct address line and put it back in the post. On Friday, it came back.

The envelope wasn’t stuck down, and I could see that there was a handwritten letter inside of at least three pages.

Would you read it? The contents would probably be inconsequential. They could also be an insight into a random person’s life. Who writes letters anyway?

What makes this a little more interesting is that return address written on the envelope is to a prison in a southern state. The prisoner was required to add their prisoner number to the address. There was also a inked stamp on the back from the prison. ‘The contents of this letter have not been censored, so the prison board do not take responsibility for the contents.’

Would you read it?

It’s inspired an idea for a short film: A famous poet is stuck for inspiration. Suddenly he recevies a misdirected letter from a prisoner to a loved one. It contains a heartfelt poem that the poet takes and claims as his own. Each time a letter arrives, the writer steals it. These poems are successful enough to make the poet even more famous. It turns out that the poems are a series of clues being written by a bank robber to inform an uncaptured confederate where the money they stole can be found*. The irony is that the money was hidden in the poet’s home while the criminal was on the run…

So it isn’t worked out properly; I’ve only just come up with the idea!

*Sorry for the many ideas jammed into that single sentence!