Yesterday I had the task to add an alternate language commentary track to a DVD. It was a quick job that didn’t need any finessing of levels. They wanted the original soundtrack to be ducked so the original atmosphere was still audible, but quiet enough that the new dialogue was clear.

On a 90 minute movie, it takes a while to render the audio every time the level changes on a track. I used the Range Selection tool (ggg) to choose a small section of a clip. When I then rendered the audio (Command-Option-R), only the part of the timeline that was selected was rendered – quicker than rendering all the audio for the 90 minute clip.

Using the Range Select tool to work with a part of a clip

You can also use the Range Selection tool to apply filters to part of a clip without blading it.

I recently heard a good tip about pitching your film ideas: when pitching, honestly hope that people will come up with ways of improving your idea.

Sometimes I only wanted to hear people say ‘That’s a great idea, you’re really clever.’ That only tells you that your pitch might be ready for the big times. If you tell your story and ask if the other person has any thoughts on how yo make your idea better, you are collaborating – the thing that makes this medium different from books and plays…

Here’s a tip if you’re showing people your work using QuickTime Player: You can control playback using the J, K and L keys.

L – Play forward
LL – Play forward at double speed
LLL – Play forward faster
K – Pause
J – Play backwards
JJ – Play backwards at double speed
JJJ – Play backwards faster
K and L – Step foward one frame
K and J – Step backward one frame

The player is pretty good at playing the soundtrack at the same pitch even when playing the visuals quickly. These shortcuts work when presenting movies in full-screen mode. If the controller pops up, you can drag it off the edge of the screen or to another monitor.

Why ask the people? Why do news shows ask people what their opinion is on major (or minor) news stories? To make stories ‘personal’ I suppose. To make their shows ‘interactive’ and ‘responsive’. To fill time? Probably. Wouldn’t it be better to find people who can shed some light on some aspect of the story?

That would be better than going to a live linkup to a pointless shot of a journalist outside a building waiting for something to happen. Especially as with all the live links, the journalist has no time to find things out on location: they are fed the news by the people back in the studio.

Pundits love the idea of the democratising the media: give people access to the tools and a method of distribution – that’ll scare ‘them’. ‘They’ are media barons and governments. ‘They’ are big movie companies and TV networks. Watch ‘them’ quake as the old models are swept away by citizen journalism and the creativity of ‘the people’.

The problem with this theory is that access to tools and to distribution doesn’t change the proportion of those in society who produce and those who consume. The slow evolution of technology simply changes who does the producing – it doesn’t make more people want to do it. This redistribution of staff will change much in the media business, but it doesn’t mean the definition of what a citizen is will change.

Eventually, all the activist media democrat will need to go with their digital technology and almost free distribution system will be the four or five years it takes to teach themselves how to tell stories effectively using visual media. That narrows the option down to the usual 2% of the population who care about this sort of thing…

At Soho Screenwriters tonight, David Lemon came to talk to us about how he developed the screenplay of his new movie. ‘Faintheart’ goes before the cameras later this month. It’s a British comedy set in the world of military re-enactments.

The film started as a sitcom idea, but evolved into a feature in late 2005. Having had his script optioned by Slingshot films, he spent 2006 developing the movie with Vito Rocco, a neophyte director chosen by the producers.

After success in the MySpace MyMovieMashup competition, more producers came on board: Vertigo Films and Film Four. That meant that the budget went fom micro- (less that £500K) to low- (around £1.3m).

David says that more producers means more notes, and that genres like comedies have plots that are more flexible, more open for producer input. If you write a carefully interlocked Hitchcock-style thriller, it is much more difficult to remove characters and subplots without destroying the whole structure.

One of the things that made life easier was the unique setting, a setting that hasn’t been covered in films very often, but one that many people can understand. As regards having to defend plot points and scene moments, David found it easier if he used symetry to point out that this point in act 1 sets up a payoff in act 3, or vice versa.

A thing to watch out for is that sometimes you get notes that reflect how they would write the script – not suggestions to help you tell the story you want to tell more effectively. At least the notes are mostly suggestions and not instructions.

David’s script editor told him that it was a good idea not to avoid big emotions and big scenes – otherwise you end up with the scale of TV drama.

Faintheart will be taken to Cannes in May seeking distribution, more on their tale then…

On recent jobs I’ve been having to modify the motion and filter settings for many clips on my timeline. If was applying the settings from one clip to many, I could use command-X and command-option-V. Unluckily for me in this case, I’ve had to change only one slider in the motion tab or one slider in a filter tab – where I need to keep varied values in other tabs.

That’s where I can save some time by using the ‘playhead sync: open’ mode. This connects the viewer to the canvas such that the clip under the playhead in the timeline is automatically opened in the viewer. If you have a specific filter or panel open with the current clip, any clip you move to will have that panel open.

There is a pop-up at the centre of the top of the viewer and canvas, but sometimes Final Cut switches out of the mode, so I add the command to my keyboard layout using the Tools:Keyboard Layout:Customize command –

Adding the open sync command to your keyboard layout

…on my way back to London – back in March.”

A good way of dealing with day-to-day irritations is to realise how unlikely it would be for you to tell the tale of your frustration to a loved one a few days or even hours later. The late train, the mislaid keys, the burnt toast. In the moment they happen, you take it so personally: “Why is this happening to me?” As time passes, you realise that these events say nothing about you personally – they are not part of the story of your life. They aren’t usually important enough to tell anyone – unless you are giving an excuse.

To be good storytellers, we need to know what to leave out. A good number of people understand the editing job to be ‘put the film together – leaving out the bits that didn’t work’. That’s not far off what the writer needs to do as well.

We tell our stories with the irrelevant parts absent: we don’t hear about the valiant prince pitching a tent each night on his month-long journey to Repunzel’s tower. Why do our heroes never eat or drink, have problems hailing a cab or finding a parking place? Because how they do these things doesn’t make the story any better. We only show what is needed to tell the story. To make our point. That doesn’t mean only the actions of the people involved. We also show things that add atmosphere, build tension and build irony.

One of the tasks that writers and editors share is to ‘cut the boring bits out.’ They need to choose which version of a moment to use, and in what proportion and rhythm. It’s just that writers have every possible thought to choose from, whereas editors have to deal with the pictures shot and the sounds recorded by the rest of the film making team.

Which set of ingredients are you most happy to work with?

Walter Murch says that being an editor is about maintaining the plumbing, writing with the materials you’ve been given and performing to the rhythm of the story…

He presented at the LA Final Cut Pro User Group Supermeet at NAB earlier this year. He also explains how he edited the new Francis Ford Coppola film Youth Without Youth on Final Cut at DV resolution. The rushes all fitted onto a 2GB hard drive.

Find out more on this video podcast.

Syd Field says that a good guideline for where to start a scene is two lines before the purpose of the scene is revealed. That’s the latest you can start.

The purpose of each scene is defined as knowing what the protagonist of the scene wants. The protagonist of the scene may not be the protagonist of the film. It could be the antagonist or a supporting character.

You should finish scenes as soon as the audience knows whether the protagonist of the scene has either got what they want or as soon as they are denied. Why stay any longer?

If it hasn’t been written that way, editors can fix it in ‘the last rewrite’.