Apple have updated their music creation software. Today marks the launch of Logic Pro X.
Here’s the news for Final Cut Pro X users:
Use of XML to import Final Cut Pro sequences into Logic Pro allows you to exchange multiple audio tracks, with all positional region information, region names, and volume and pan automation data retained.
You can choose whether to keep the sample rates of the audio as they are in your Final Cut Pro project or have Logic Pro X convert them to a single sample rate.
You can export Logic Pro X projects as Final Cut Pro X XML files for import into Final Cut.
Software instrument tracks are always bounced to audio files. MIDI tracks are ignored. Bouncing will automatically switch to real-time mode, if necessary (such as when an I/O or External Instrument plug-in is used).
You can also choose whether you include the video that’s in Logic Pro X in the XML file. The Logic X project can also be exported so that it appears as a compound clip in an event as well as a Final Cut Pro X project.
You can see Final Cut Pro X projects as movies in Logic Pro X’s media browser.
Logic Pro documents will also appear in Final Cut Pro’s media browser so you can use them in Final Cut events and projects.
Also announced today was Logic Remote, an application for multitouch control of Logic using an iPad.
As well as the faders and mixing desk controls, Logic Remote can also assign any menu command to an on-iPad button.
Round-tripping with Final Cut Pro X
The current versions of Logic Pro X and Final Cut Pro X don’t recognise roles.
Here’s a simple Final Cut timeline:
If exported as XML and imported into Logic Pro X, the timeline looks like this:
The layer order in Final Cut Pro isn’t maintained in Logic.
Here is the timeline after a few changes.
When exporting, the default is to create a compound clip:
Logic doesn’t store its files in specialised folders. Logic projects appear as single files in the finder:
The structure of the files is simple:
Some of the audio was copied directly from the Final Cut Pro event, some was generated from the video files, one (‘scott1.5.aif’) was generated at a different sample rate based on an audio file in the Final Cut event.